{"id":284,"date":"2025-12-04T22:46:22","date_gmt":"2025-12-04T22:46:22","guid":{"rendered":"https:\/\/fevered.earth\/?p=284"},"modified":"2025-12-04T22:53:54","modified_gmt":"2025-12-04T22:53:54","slug":"gentle-people-a-band-management-sim","status":"publish","type":"post","link":"https:\/\/fevered.earth\/index.php\/2025\/12\/04\/gentle-people-a-band-management-sim\/","title":{"rendered":"Gentle People: A Band Management Sim"},"content":{"rendered":"\n<p>My current ongoing game development project is <a href=\"https:\/\/josh04.itch.io\/gentle-people\">&#8216;Gentle People&#8217;, a sixties-era band management sim<\/a> about nudging some bands towards putting out some hit singles, albums etc. Updates are currently paused while I pick through a large UI overhaul but the bones of the game are in place and quite fun to muck about with. It&#8217;s written in Rust using <a href=\"https:\/\/bevy.org\/\">Bevy<\/a> and compiles to WASM for the browser.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"982\" height=\"1024\" src=\"https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-982x1024.png\" alt=\"\" class=\"wp-image-285\" srcset=\"https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-982x1024.png 982w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-288x300.png 288w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-768x801.png 768w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-1473x1536.png 1473w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image.png 1784w\" sizes=\"auto, (max-width: 982px) 100vw, 982px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>My current ongoing game development project is &#8216;Gentle People&#8217;, a sixties-era band management sim about nudging some bands towards putting out some hit singles, albums etc. Updates are currently paused while I pick through a large UI overhaul but the bones of the game are in place and quite fun to muck about with. It&#8217;s [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"iawp_total_views":4,"footnotes":""},"categories":[94,97],"tags":[103,105,30,106],"class_list":["post-284","post","type-post","status-publish","format-standard","hentry","category-article","category-gamedev","tag-gamedev","tag-gentle-people","tag-rust","tag-web"],"_links":{"self":[{"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/posts\/284","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/comments?post=284"}],"version-history":[{"count":3,"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/posts\/284\/revisions"}],"predecessor-version":[{"id":288,"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/posts\/284\/revisions\/288"}],"wp:attachment":[{"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/media?parent=284"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/categories?post=284"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fevered.earth\/index.php\/wp-json\/wp\/v2\/tags?post=284"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}