{"id":284,"date":"2025-12-04T22:46:22","date_gmt":"2025-12-04T22:46:22","guid":{"rendered":"https:\/\/fevered.earth\/?p=284"},"modified":"2026-07-16T23:33:46","modified_gmt":"2026-07-16T22:33:46","slug":"gentle-people-a-band-management-sim","status":"publish","type":"post","link":"https:\/\/fevered.earth\/index.php\/2025\/12\/04\/gentle-people-a-band-management-sim\/","title":{"rendered":"Gentle People: A Band Management Sim"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">My current ongoing game development project is <a href=\"https:\/\/josh04.itch.io\/gentle-people\">&#8216;Gentle People&#8217;, a sixties-era band management sim<\/a> about nudging some bands towards putting out some hit singles, albums etc. Updates are currently paused while I pick through a large UI overhaul but the bones of the game are in place and quite fun to muck about with. It&#8217;s written in Rust using <a href=\"https:\/\/bevy.org\/\">Bevy<\/a> and compiles to WASM for the browser.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"982\" height=\"1024\" src=\"https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-982x1024.png\" alt=\"\" class=\"wp-image-285\" srcset=\"https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-982x1024.png 982w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-288x300.png 288w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-768x801.png 768w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image-1473x1536.png 1473w, https:\/\/fevered.earth\/wp-content\/uploads\/2025\/12\/image.png 1784w\" sizes=\"auto, (max-width: 982px) 100vw, 982px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>My current ongoing game development project is &#8216;Gentle People&#8217;, a sixties-era band management sim about nudging some bands towards putting out some hit singles, albums etc. Updates are currently paused while I pick through a large UI overhaul but the bones of the game are in place and quite fun to muck about with. It&#8217;s [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"iawp_total_views":8,"footnotes":""},"categories":[94,97],"tags":[103,105,30,106],"class_list":["post-284","post","type-post","status-publish","format-standard","hentry","category-article","category-gamedev","tag-gamedev","tag-gentle-people","tag-rust","tag-web"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gentle People: A Band Management Sim - fevered.earth<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fevered.earth\/index.php\/2025\/12\/04\/gentle-people-a-band-management-sim\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gentle People: A Band Management Sim - fevered.earth\" \/>\n<meta property=\"og:description\" content=\"My current ongoing game development project is &#8216;Gentle People&#8217;, a sixties-era band management sim about nudging some bands towards putting out some hit singles, albums etc. Updates are currently paused while I pick through a large UI overhaul but the bones of the game are in place and quite fun to muck about with. 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